I can easily fix this by overriding the sdkhooks.games folder in gamedata with the original sdkhooks.games from the download. Pre Minidump Callback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/ success = yes response: Crash ID= Pre Minidump Callback: updating dump comment Add "-debug" to the ./srcds_run command line to generate a to help with solving this problem I don't normally test things this thoroughly or long, but prior sdkhooks snapshots tended to be a problematic experience.
The second crash seems to have been caused by a map (zm_neko_abura_v2) being test on. The only way I can think of is via For crashing on CS: GO, two issues have now been resolved.
[TF2 Stats] Web Ranking and Item Logger | [Any] Deluxe Godmode [Any] Classy Crash Logger | [TF2] Broken Bottle Bleed | [TF2] Fancy Fire Arrows [Any] Command Dumper | [TF2] Automatic Demoman Detonation Use my plugins and want to say thanks? Short and lazy version: New 2.2b4 available New since last beta: CS: GO support. Fixed one potential crash when bad or missing gamedata. Known quirks: For bots joining server, On Entity Created fires before SM thinks that the bot's client index is a valid entity. If no issues, I'll soon make this the official release as 2.1 is aging badly on some games.
My server gets stuck on changing maps to de_dust after it restarts.
Program received signal SIGSEGV, Segmentation fault. 0xece3111c in SDKHooks:: SDK_On Load(char*, unsigned int, bool) () from /home/stinkyfax/servers/srcds_go/csgo/addons/sourcemod/extensions/2so (gdb) bt #0 0xece3111c in SDKHooks:: SDK_On Load(char*, unsigned int, bool) () from /home/stinkyfax/servers/srcds_go/csgo/addons/sourcemod/extensions/2so #1 0xece3bd0c in SDKExtension:: On Extension Load(Source Mod:: IExtension*, Source Mod:: IShare Sys*, char*, unsigned int, bool) () from /home/stinkyfax/servers/srcds_go/csgo/addons/sourcemod/extensions/2so #2 0xef74f7f6 in CExtension:: Load(char*, unsigned int) () from /home/stinkyfax/servers/srcds_go/csgo/addons/sourcemod/bin/sourcemod.2so #3 0xef750158 in CLocal Extension:: Load(char*, unsigned int) () from /home/stinkyfax/servers/srcds_go/csgo/addons/sourcemod/bin/sourcemod.2so #4 0xef7525aa in CExtension Manager:: Load Auto Extension(char const*, bool) () from /home/stinkyfax/servers/srcds_go/csgo/addons/sourcemod/bin/sourcemod.2so #5 0xef797deb in CPlugin Manager:: Load Or Require Extensions(CPlugin*, unsigned int, char*, unsigned int) () from /home/stinkyfax/servers/srcds_go/csgo/addons/sourcemod/bin/sourcemod.2so #6 0xef79b82a in CPlugin Manager::_Load Plugin(CPlugin**, char const*, bool, Source Mod:: Plugin Type, char*, unsigned int) () from /home/stinkyfax/servers/srcds_go/csgo/addons/sourcemod/bin/sourcemod.2so #7 0xef79b952 in CPlugin Manager:: Load Auto Plugin(char const*) () from /home/stinkyfax/servers/srcds_go/csgo/addons/sourcemod/bin/sourcemod.2so #8 0xef79bc7c in CPlugin Manager:: Load Plugins From Dir(char const*, char const*) () from /home/stinkyfax/servers/srcds_go/csgo/addons/sourcemod/bin/sourcemod.2so #9 0xef79bdc5 in CPlugin Manager:: Load All_First Pass(char const*, char const*) () from /home/stinkyfax/servers/srcds_go/csgo/addons/sourcemod/bin/sourcemod.2so #10 0xef77207b in Source Mod Base:: Do Global Plugin Loads() () from /home/stinkyfax/servers/srcds_go/csgo/addons/sourcemod/bin/sourcemod.2so #11 0xef772633 in Source Mod Base:: Level Init(char const*, char const*, char const*, char const*, bool, bool) () from /home/stinkyfax/servers/srcds_go/csgo/addons/sourcemod/bin/sourcemod.2so #12 0xf32c523e in __Source Hook_MFHCls_SGD_Level Init:: Func(char const*, char const*, char const*, char const*, bool, bool) () from /home/stinkyfax/servers/srcds_go/csgo/../csgo/addons/metamod/bin/metamod.2so #13 0xf763f85c in CServer Plugin:: Level Init (this=0xf77db1c0, p Map Name=0xf77b12e0 "de_dust", p Map Entities=0x883c3b8 "{\n\"world_maxs\" \"3527 4480 1273\"\n\"world_mins\" \"-3098 -2535 -240\"\n\"spawnflags\" \"0\"\n\"skyname\" \"sky_dust\"\n\"musicpostfix\" \"Waterfront\"\n\"Max Range\" \"8000\"\n\"maxpropscreenwidth\" \"-1\"\n\"light\" \"0\"\n\"detailvbsp\" \""..., p Old Level=0x0, p Landmark Name=0x0, load Game=) at /home/buildbot/buildslave_hpath/csgo_pcbeta_linux/build/src/engine/./sv_plugin.cpp:379 #14 0xf75974ac in Host_New Game (map Name=0xf77b12e0 "de_dust", map Group Name=0xf77b13e0 "mg_allclassic", load Game=false, b Background Level=false, b Split Screen Connect=false, psz Old Map=0x0, psz Landmark=0x0) at /home/buildbot/buildslave_hpath/csgo_pcbeta_linux/build/src/engine/./host.cpp:5593 #15 0xf75a1462 in CHost State:: State_New Game (this=0xf77b12c0) at /home/buildbot/buildslave_hpath/csgo_pcbeta_linux/build/src/engine/./host_state.cpp:420 #16 0xf75a1529 in CHost State:: Frame Update (this=0xf77b12c0, time=0.00592300016) at /home/buildbot/buildslave_hpath/csgo_pcbeta_linux/build/src/engine/./host_state.cpp:751 #17 0xf75a177d in Host State_Frame (time=0.00592300016) at /home/buildbot/buildslave_hpath/csgo_pcbeta_linux/build/src/engine/./host_state.cpp:128 #18 0xf76556c4 in CEngine:: Frame (this=0xf77dec40) at /home/buildbot/buildslave_hpath/csgo_pcbeta_linux/build/src/engine/./sys_engine.cpp:472 #19 0xf76514d5 in CDedicated Server API:: Run Frame (this=0xf77de8e0) at /home/buildbot/buildslave_hpath/csgo_pcbeta_linux/build/src/engine/./sys_dll2.cpp:2676 #20 0xf785c542 in Run Server (b Supress Std IOBecause We Are AForked Child=false) at /home/buildbot/buildslave_hpath/csgo_pcbeta_linux/build/src/dedicated/sys_ded.cpp:249 #21 0xf785b9bb in CDedicated Exports:: Run Server (this=0xf78dc92c) at /home/buildbot/buildslave_hpath/csgo_pcbeta_linux/build/src/dedicated/sys_common.cpp:198 #22 0xf7651b69 in CMod App System Group:: Main (this=0x80f7390) at /home/buildbot/buildslave_hpath/csgo_pcbeta_linux/build/src/engine/./sys_dll2.cpp:2246 #23 0xf767266e in CApp System Group:: Run (this=0x80f7390) at /home/buildbot/buildslave_hpath/csgo_pcbeta_linux/build/src/appframework/App System Group.cpp:777 #24 0xf7653189 in CDedicated Server API:: Mod Init (this=0xf77de8e0, info=...) at /home/buildbot/buildslave_hpath/csgo_pcbeta_linux/build/src/engine/./sys_dll2.cpp:2640 #25 0xf785c494 in CDedicated App System Group:: Main (this=0xffffa8fc) at /home/buildbot/buildslave_hpath/csgo_pcbeta_linux/build/src/dedicated/sys_ded.cpp:437 #26 0xf78631de in CApp System Group:: Run (this=0xffffa8fc) at /home/buildbot/buildslave_hpath/csgo_pcbeta_linux/build/src/appframework/App System Group.cpp:777 #27 0xf786512a in CSteam Application:: Main (this=0xffffab6c) at /home/buildbot/buildslave_hpath/csgo_pcbeta_linux/build/src/appframework/Win App.cpp:209 #28 0xf78631de in CApp System Group:: Run (this=0xffffab6c) at /home/buildbot/buildslave_hpath/csgo_pcbeta_linux/build/src/appframework/App System Group.cpp:777 #29 0xf785c9ae in main (argc=27, argv=0xffffcd04) at /home/buildbot/buildslave_hpath/csgo_pcbeta_linux/build/src/dedicated/sys_ded.cpp:642 #30 0xf785e006 in Dedicated Main (argc=27, argv=0xffffcd04) at /home/buildbot/buildslave_hpath/csgo_pcbeta_linux/build/src/dedicated/sys_linux.cpp:310 #31 0x080488ec in main (argc=27, argv=0xffffcd04) at /home/buildbot/buildslave_hpath/csgo_pcbeta_linux/build/src/dedicated_main/main.cpp:175The latest build seems to randomly crash my linux CSS servers. Created new fencetop area 2294(829a4ab7) between 1(87608e26) and 1903(0) Created new fencetop area 2295(a6c30819) between 15(bfb4f453) and 315(e08c166b) Created new fencetop area 2296(cde2f4d2) between 28(8f4ad14c) and 2156(0) Created new fencetop area 2297(d17953d2) between 86(53ac2f7d) and 34(26e4480f) Created new fencetop area 2298(54dfae8a) between 131(de298f8c) and 1903(0) Created new fencetop area 2299(1ccb8a9 between 143(e15c093d) and 2102(0) Created new fencetop area 2300(50f9e0fb) between 285(f5e40d11) and 15(bfb4f453) Created new fencetop area 2301(cd61a60d) between 310(5e84f7dc) and 2157(0) Created new fencetop area 2302(3b85d2a6) between 329(5d9a4d7e) and 1888(0) Created new fencetop area 2303(5b0d9394) between 329(5d9a4d7e) and 132(561330fe) Created new fencetop area 2304(78055015) between 329(5d9a4d7e) and 332(6d36a7f2) Created new fencetop area 2305(8c523d7f) between 329(5d9a4d7e) and 2097(0) Created new fencetop area 2306(d9f9f249) between 434(24991a31) and 1886(0) Created new fencetop area 2307(2ac5a8c5) between 462(16140ab7) and 133(72713851) Created new fencetop area 2308(ac8483ca) between 702(881a335d) and 1903(0) Finding hiding spots... I'll continue testing to see whether I run into anymore crashes.
This generally occurs minutes after players join and play, however, one time it went a few map changes without crashing. p=1697490#405 - Edit2: I've isolated two of the crashes as specific to my test server, and unlikely related to sdkhooks. Any idea for a good way to log the crash message in the server's console?
This may work well for you, but on the other hand it may offer extra challenges at finding the right match.